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Aldur's Advance

Aldur's Advance

Battle Boots
Set Exceptional
Indestructible
+40% Faster Run/Walk
+50 to Life
+180 Maximum Stamina
Heal Stamina Plus 32%
Fire Resist +40~50%
+10% Damage Taken Goes To Mana
SET · Aldur's Watchtower
2 pieces 150% Bonus to Attack Rating Aldur's Stony Gaze +15 to Energy Aldur's Deception +15 to Vitality Aldur's Rhythm +15 to Strength Aldur's Advance +15 to Dexterity
3 pieces 50% Better Chance of Getting Magic Items Aldur's Stony Gaze +15 to Energy Aldur's Deception +15 to Vitality Aldur's Rhythm +15 to Strength Aldur's Advance +15 to Dexterity
4 pieces 10% Life stolen per hit Aldur's Stony Gaze +15 to Energy Aldur's Deception +15 to Vitality Aldur's Rhythm +15 to Strength Aldur's Advance +15 to Dexterity
FULL SET BONUS 4 pieces
+3 to Druid Skill Levels
+350% Enhanced Damage
10% Mana stolen per hit
+150 Defense
+150 to Mana
All Resistances +50

WHERE TO FARM IT

Which area you farm is decided by the area's monster level, not by the item — the rule is the same for everything, so it lives on the mechanics page.

NAMED TARGETS

Named monsters that can be farmed deliberately. The list spans all three difficulties; each monster appears once, at its most rewarding one. The figure is an estimated average kill count.

Duriel hell · Lv 88 ~1 every 11,369 kills
Baal hell · Lv 99 ~1 every 12,625 kills
Diablo hell · Lv 94 ~1 every 13,118 kills
Mephisto hell · Lv 87 ~1 every 14,441 kills
The Cow King hell · Lv 81 ~1 every 17,488 kills
Andariel hell · Lv 75 ~1 every 26,975 kills