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Angelic Wings

Angelic Wings

Amulet
Set Ladder S15
+20% Damage Taken Goes To Mana
+3 to Light Radius
SET · Angelic Raiment
2 pieces +10 to Dexterity Angelic Sickle +75% Enhanced Damage Angelic Mantle +150 Defense Angelic Halo +1188 to Attack Rating (Based on Character Level) Angelic Wings +75 to Life
3 pieces +50 to Mana Angelic Sickle +30% Increased Attack Speed · Damage +6 Angelic Mantle +100% Damage to Undead · Fire Resist +50% Angelic Halo 50% Better Chance of Getting Magic Items Angelic Wings +1 to All Skills
FULL SET BONUS 4 pieces
+1 to All Skills
Regenerate Mana 8%
All Resistances +25
Half Freeze Duration
40% Better Chance of Getting Magic Items

WHERE TO FARM IT

Which area you farm is decided by the area's monster level, not by the item — the rule is the same for everything, so it lives on the mechanics page.

NAMED TARGETS

Named monsters that can be farmed deliberately. The list spans all three difficulties; each monster appears once, at its most rewarding one. The figure is an estimated average kill count.

Duriel normal · Lv 22 ~1 every 2,261 kills
The Summoner normal · Lv 18 ~1 every 5,053 kills
Hephasto The Armorer normal · Lv 25 ~1 every 9,180 kills
Diablo normal · Lv 110 ~1 every 10,929 kills
Diablo normal · Lv 40 ~1 every 10,929 kills
Nihlathak normal · Lv 65 ~1 every 11,475 kills

BASE ITEM DROPS

expected per kill

This counts how often the plain Amulet drops. A dropped base still passes a quality roll before becoming this item.

Duriel normal · Lv 22 0.10 per kill
Duriel nightmare · Lv 55 0.10 per kill
Duriel hell · Lv 88 0.10 per kill
Andariel normal · Lv 12 0.05 per kill
Andariel nightmare · Lv 49 0.05 per kill
Andariel hell · Lv 75 0.05 per kill
The Summoner normal · Lv 18 0.03 per kill
Diablo normal · Lv 40 0.03 per kill
Diablo normal · Lv 110 0.03 per kill
The Summoner nightmare · Lv 55 0.03 per kill
Blood Raven normal · Lv 10 0.03 per kill
The Summoner hell · Lv 80 0.02 per kill