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Vidala's Snare

Vidala's Snare

Amulet
Set
+15 to Life
Cold Resist +20%
SET · Vidala's Rig
2 pieces +75 to Attack Rating7% Mana stolen per hit Vidala's Barb +792 to Attack Rating (Based on Character Level) Vidala's Fetlock All Resistances +8 Vidala's Ambush Fire Resist +24% Vidala's Snare 50% Better Chance of Getting Magic Items
3 pieces +15 to Dexterity Vidala's Ambush +248 Defense (Based on Character Level)
FULL SET BONUS 4 pieces
+50% Piercing Attack
+148 to Maximum Cold Damage (Based on Character Level)
Freezes target
+10 to Strength

WHERE TO FARM IT

Which area you farm is decided by the area's monster level, not by the item — the rule is the same for everything, so it lives on the mechanics page.

NAMED TARGETS

Named monsters that can be farmed deliberately. The list spans all three difficulties; each monster appears once, at its most rewarding one. The figure is an estimated average kill count.

Duriel normal · Lv 22 ~1 every 2,261 kills
Hephasto The Armorer normal · Lv 25 ~1 every 9,180 kills
Diablo normal · Lv 110 ~1 every 10,929 kills
Diablo normal · Lv 40 ~1 every 10,929 kills
Nihlathak normal · Lv 65 ~1 every 11,475 kills
Baal nightmare · Lv 75 ~1 every 11,607 kills

BASE ITEM DROPS

expected per kill

This counts how often the plain Amulet drops. A dropped base still passes a quality roll before becoming this item.

Duriel normal · Lv 22 0.10 per kill
Duriel nightmare · Lv 55 0.10 per kill
Duriel hell · Lv 88 0.10 per kill
Andariel normal · Lv 12 0.05 per kill
Andariel nightmare · Lv 49 0.05 per kill
Andariel hell · Lv 75 0.05 per kill
The Summoner normal · Lv 18 0.03 per kill
Diablo normal · Lv 40 0.03 per kill
Diablo normal · Lv 110 0.03 per kill
The Summoner nightmare · Lv 55 0.03 per kill
Blood Raven normal · Lv 10 0.03 per kill
The Summoner hell · Lv 80 0.02 per kill